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InputBooster
InputBooster documentation

Read the system, not a sales page.

38 pages covering the mod as it exists in the 4.1.2-alpha source tree: what it does, every configuration key, how the input pipeline is built, and which parts are still unverified. Start with the overview if this is your first session.

Getting Started

01

What InputBooster is, what it needs, and how to get a first session running.

Installation

02

Loader-specific install steps, version matching and safe rollback.

Gamer Guide

03

The settings window, input recovery, combat and movement tools, overlay, profiles and replay.

Configuration Reference

04

Every key in inputbooster.properties, its range, its default and what actually reads it.

Developer Documentation

05

Architecture, the input pipeline, feature managers, the settings UI, builds and tests.

Technical Reference

06

Action semantics, queue rules, mixin inventory, schema tables and known limits.

Troubleshooting

07

Read the log, diagnose the common failures, and report a useful bug.

Contributing

08

How to propose a change, match the code conventions and keep the mixin rules intact.

Releases

09

Version history, supported jar matrix and the status of the archived API.