Installation
Install the right InputBooster jar for your loader and Minecraft version, verify it loaded, and find the files it writes.
Installation is one jar in one folder. The only real decision is which jar:
pick the one whose mc262 or mc263 suffix matches your Minecraft version and
your loader.
Before you start
- Requirements — confirm Java 25 and your loader version.
- Jar matrix — the full table of published jars and their version ranges.
Install
Match the mc262 or mc263 suffix to your Minecraft version and the loader
name to your loader. Never install two InputBooster jars at once — both
register the same key mappings and the same mixins, and the client will
crash during class transformation.
The folder is the mods directory inside your Minecraft installation. On the
official launcher it is the one with the versions folder next to it.
Launch Minecraft. The mod is client only, so join a world to test it; the settings button is on the options screen, not in a server list.
Look for the ready line. If it is missing, the mod did not load.
Fabric
Fabric needs three things in mods: the InputBooster jar, Fabric API, and any
other mods you use.
$ .minecraft/mods/inputbooster-4.1.2-alpha-fabric-mc263.jar$ .minecraft/mods/inputbooster-4.1.2-alpha-fabric-mc262.jarNeoForge
NeoForge has no separate API jar. The mod goes in the same mods folder.
$ .minecraft/mods/inputbooster-4.1.2-alpha-nf-mc262.jarVerify it loaded
The mod prints a ready line during initialisation. Open the log file and look for it:
$ .minecraft/logs/latest.log[InputBooster] Starting v4.1.2-alpha [Mixin] All client hooks present. [Mixin] Screen hooks: setScreenAndShow=true, setScreen=false [inputbooster-config] Loading config from .../config/inputbooster.properties [inputbooster-config] ✓ Config loaded successfully (config version 305) [Input] Polling thread started at 200 Hz. [InputBooster] Ready!
If you see Ready!, the engine, the poller and the mixins are all live. The
lines above it tell you which optional parts applied; the
log reference explains each one.
Where the mod writes
Everything lives next to the game, in the config folder:
The inputbooster.properties file is created on the first launch with every
default in it. The two other files only appear when you use profiles.
Removing it
Delete the jar. The config files stay where they are, so a reinstall picks up
your old settings. Delete config/inputbooster.properties as well if you want
a clean start; the mod recreates it with defaults on the next launch.
Next
- First session — open the settings and confirm the engine is doing what you expect.
- Updating — moving between versions without losing your settings.
- Client only — what the mod sends to a server, and what it does not.